ZBrushWorkshops – Introduction to Character Creation for Games
Advanced | 10h 40m | 1.88 GB | Project Files n/a | Required Software: ZBrush, 3ds Max, Marmoset
It takes a lot to be a professional character artist. A good character artist knows his or her way around all the artistic AND technical aspects of the job. It’s not just sculpting, its topology. It not just texture painting, it’s setting up shaders to make the character believable. And it’s not just exporting a few OBJs and handing it off to the animator, it’s knowing how to connect all those bits and pieces into one cohesive, game-ready model.
Home Page: _http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Introduction-to-Character-Creation-for-Games#
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